Mobile Racing Game Template

This documentation is currently a WIP, additional information is being added.

A ready-to-edit game template that can be used to create mobile racing or driving games. Includes ready-to-use mobile UI menus and car controller. Customize the included scenes, player/AI prefabs, and UI with your own art, then add your own additional content to make the game yours.

The template contains multiple game-ready scenes and project settings to provide a complete game flow, including: Main Menu, Garage Menu, Open World, Race (can be used as a base to create additional races), Race Victory, and Race Defeat scenes.

Included Template Scenes

Main Menu: Allows the user to load Open World scene, select and load a Quick Race, select and load an Arcade/Championship Series of races, load Garage scene, access Options menu, or Quit the game.

Garage Menu: Allows the user to select/customize cars from their garage, or purchase new cars. Customization options included: changing body paint color, neon light color, rim color, and window tint color.

Open World: A free-roam scene with no rules; the perfect sandbox to start adding your own unique content, building a driving game, or use for whatever your imagination desires.

Race: A template scene that can be customized and used for creating quick races, or races for arcade/championship series.

Race Defeat & Victory: A template scene that can be customized and used for creating unique victory/defeat screens to be shown after each race.

Player Key Features

4 Steering Types: UI Buttons, UI Joystick, UI Steering Wheel, and Accelerometer Tilt; selectable via options menu.

4 Camera Types: Chase, helmet, hood, and look back.

Automatic/Manual Transmission: Selectable via options menu.

UI Mini Map: Toggle on/off via options menu. Toggle fixed or rotate with player via options menu.

UI Rear View Mirror: Toggle on/off via options menu.

UI Dashboard Canvas: World-space canvas for interior view that renders gear text, speed text, mph/kph text, nitro bar, mini map, analog speedometer, analog tachometer (RPM).

IK Avatar Driver: Procedurally animated based on input.

Mirrors: Rearview, left sideview, and right sideview for interior view.

Last updated